
Pour it. Titrate it. Don't blow it up.
Chemistry Experiment Lab drops eight hands-on chemistry practicals into your RPG Maker MZ game, played like a lab simulator. Your hand shakes a little. Liquids slosh. Pour too fast and acid hits the bench; overshoot an endpoint and the flask turns magenta; heat a sealed apparatus and the bung blows out. Every run is graded, and every result is real chemistry.
No images or extra audio needed — every flask, flame and crystal is drawn by the plugin itself.
The 8 experiments
|
Level |
Experiment |
What the player does |
|---|---|---|
|
★ |
Flame Test Identification |
Light a Bunsen, clean a nichrome loop, identify metal ions by flame colour |
|
★ |
Paper Chromatography |
Match a ransom note's ink to a suspect's pen, then calculate an Rf value |
|
★★ |
Acid–Base Titration |
Rinse, fill and de-bubble a burette, pipette, swirl, stop on the first pale pink |
|
★★ |
Electrolysis of Water |
Pick the right electrolyte, run a Hofmann voltameter, pop and relight splints |
|
★★ |
Copper Sulfate Crystals |
Excess base, filter, find the crystallisation point, grow blue crystals |
|
★★ |
Distilling Salt Water |
Spot the technician's set-up mistakes, distil, prove purity with silver nitrate |
|
★★★ |
Rates of Reaction |
Run a fair test with marble chips, HCl and a gas syringe; read your own graph |
|
★★★ |
Identify the Unknown Salt |
Cation and anion tests on one of 14 random unknown salts |
How every lab plays
- Brief — the objective, the equation, the equipment and a real-world link.
- Gear Up — choose your PPE and read the GHS hazard pictograms on the stock bottle.
- Procedure — the hands-on simulation, with a step clipboard.
- Analysis — questions built from the player's own data: their titre, their gas volumes, their Rf.
- Lab Report — an animated, stamped grade (S to F), a technique checklist and handbook unlocks.
Score = Technique 50% + Analysis 30% + Safety 20%. Drop the safety rating to zero and the supervisor shuts the lab down.
Realistic, and it shows
- Phenolphthalein's colour follows the actual pH of the flask, calculated drop by drop.
- Electrolysis gives a 2 : 1 hydrogen-to-oxygen volume ratio — and chlorine if you pick salt water.
- Crystal size depends on how fast you cool the basin; boil it dry and they turn white.
- Distillation without boiling chips bumps; a sealed apparatus builds pressure until something gives.
- 33 Lab Handbook pages on techniques, reagents and concepts unlock as labs are completed.
Built for players
- Aim assist: a held tool shows a target ring at its working end, and the places you can pour or set it down glow (Easy and Normal).
- Hover any item to see its name.
- Mouse, touch, keyboard or gamepad — the whole lab is playable without a mouse.
- Three difficulties change hand tremor, tolerances, sample counts, hints and question count.
- Supervisor hints on Normal/Hard (they cost a few technique points), plus a Steady-hands assist.
Built for developers
- Drop-in: copy one .js file, turn it on, call one plugin command.
- Score to a variable, grade letter to a variable, pass/fail to a switch — the event waits for the result.
- Free or sequential progression, plus Lock/Unlock Experiments commands.
- Optional common event after every lab.
- Best grade saved per difficulty in the save file.
- Script calls:
ChemLab.start,ChemLab.best,ChemLab.passed,ChemLab.lastResultand more. - Add your own experiments and wall decor through a documented API.
Setup
- Copy Chem_ExperimentLab.js into your project's
js/pluginsfolder. - Open the Plugin Manager, add Chem_ExperimentLab and turn it ON.
- In any event: Plugin Command → Chem_ExperimentLab → Open Menu (Lab Cabinet).
Plugin commands
- Open Menu (Lab Cabinet) — all experiments or a chosen subset, optional fixed difficulty
- Start Experiment — run one lab directly from an event
- Open Lab Handbook
- Lock / Unlock Experiments
- Unlock All Handbook Entries / Reset Lab Records
Requirements
- RPG Maker MZ
- Designed for 816×624; other resolutions are scaled to fit
- No other plugins, images or audio required (sound effects use the default RTP)
Terms of use
- Use it in commercial and non-commercial RPG Maker MZ projects.
- Credit appreciated: "Chemistry Experiment Lab by RPG Maker Plugins."
- Don't resell or redistribute the plugin file itself.
Procedures follow standard school-lab practice. It's a game, not a substitute for supervised lab training.
Grab it before your next build ▶








Reviews
There are no reviews yet.