Remember 3D Dinosaur Adventure, Dinosaur Safari and the Magic School Bus CD-ROMs — the ones with a clickable museum, a dig site and a friendly voice telling you why Stegosaurus never met T. rex? Dino Minigames brings that feeling to RPG Maker MZ as a single drop-in plugin: twelve short, self-contained minigames that teach real palaeontology while your players play.
Part of the MZ Minigame Collection. This plugin is one of a growing library of themed minigames for RPG Maker MZ, from board games and puzzles to sports, casino and crafting. Mix and match to fill your world with things to do.
👉 See them all: https://itch.io/c/8090415/mz-minigame-collection
Everything is drawn in code — no images, sound files or extra plugins required. Install it, add one Plugin Command to an event, and you have a working minigame with keyboard, mouse and touch support.
The twelve exhibits
Geologic time
- Timeline Sort — drag dinosaurs onto the Triassic, Jurassic or Cretaceous.
- Who Lived Together? — pick the dinosaur that could really have met the one shown.
- Pangaea Puzzle — reassemble Gondwana using matching fossils as your clue.
Species & anatomy
- Skeleton Assembly — place the bones on a Tyrannosaurus and learn what each one does.
- Size Showdown — longer or heavier? Then see them drawn to scale beside a human.
- Name Decoder — crack the Greek and Latin roots (“tri” + “cera” + “tops”).
Fossils & palaeontology
- Fossil Dig — brush, pick, chisel and scanner; dig too hard and you crack the bone.
- Strata Dating — read the cliff face and order fossils oldest to youngest.
- Trackway Detective — deduce speed, gait and diet from footprints.
Ecology, evolution & extinction
- Feeding Time — the teeth tell you the diet.
- Bird or Dino? — which traits did birds inherit from dinosaurs?
- Extinction Event — survive the day after the asteroid and learn who made it and why.
Features
- Dino Museum hub scene (optional main-menu command) with best scores, star ratings, a collection progress bar and a “Random exhibit” button.
- 12 collectible Fact Cards, one per game, with a switch that fires when the set is complete.
- Every answer comes with an explanation, and correct answers surface a “Did you know?” fact — the game teaches whether you win or lose.
- Three difficulty levels that change question and item counts.
- Scores (0–100 %) go to a variable and a pass/fail switch of your choice, so you can gate doors, quests and rewards on results.
- Full keyboard, mouse and touch support with drag-and-drop; a controls footer reminds players how.
- 18 stylised dinosaurs with idle animation, per-game backdrops, streak encouragement, confetti on a pass, and a “Play again” button.
- Plugin Commands: Start Minigame, Open Museum, Unlock Game, Unlock All Cards, Reset Progress. Script calls:
DinoMinigames.best("dig"),.hasCard("birds"),.cardCount(),.stars("size"),.totalStars(). - All species data (dates, sizes, diets, name roots, facts) lives in one table at the top of the file, so it’s easy to correct or extend. Art is placeholder-grade by design and can be swapped for your own sprites through
DinoArt.sprite.
Installation
- Copy
DinoMinigames.jsinto your project’sjs/plugins/folder. - Enable it in the Plugin Manager and set the default score variable, pass switch and difficulty.
- In any event, use Plugin Command → Dino Minigames → Start Minigame, or open the Museum from the main menu.
Requirements: RPG Maker MZ 1.6+. No dependencies. Works alone or alongside other plugins; it adds one menu command and one save-data key.
Terms: Free for commercial and non-commercial use. Credit appreciated but not required. [Change this if you want different terms.]
Support: Post in the community tab or comments with the game name and what happened; MZ’s F8/F12 console output helps a lot.









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