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Playtest Grimoire — Dev Toolbar for RPG Maker MZ (Teleport, Gold, Switches, Variables)

$0.00

Stop walking across your map to test one event. Press F10 during a playtest and the Grimoire opens: a parchment spellbook with everything you keep re-implementing in debug events.

Stop walking across your map to test one event.
Press F10 during a playtest and the Grimoire opens: a parchment spellbook with everything you keep re-implementing in debug events.

Commands

  • Teleport to any map; you land on the nearest open tile to its centre
  • Gold ± in the step you set
  • Restore Party, Level Up, Fill Satchel (one of every item, weapon and armour)
  • Encounters on/off · Fleet Foot (always dash) · Ghost Walk (through walls and events)
  • Switches browser: OK flips one
  • Variables browser: OK +1 · ←/→ ±1 · PgUp/PgDn ±10 · Shift+OK sets 0

Safe by default. It does nothing in deployed builds unless you turn on Allow In Deployed Builds. Fleet Foot and Ghost Walk are session toggles and are never written to a save.

Quick start
Copy RMP_PlaytestGrimoire.js into js/plugins/, enable it, set the hotkey if F10 clashes with anything. That’s it.

Pairs with: MZ Companion. The Grimoire tests your game faster; Companion writes items, skills and enemies into your database from plain English.

Licence: Free for commercial and non-commercial projects. Credit appreciated, not required.

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